JTS/WDS Bulge 44 - Starter Scenario AAR Turn 7

Things are starting to slow down - but the game is only at the halfway point. Still concerned about the number of US Inf Bn on the board. Since I can't break down my Bns, I only have 6 Inf units and 1 Eng Bn to cover all the ground and VP locations.

In the north, things are a bit static. Just trying to keep the US units engaged and disrupted if possible. So exchange of fire and an assault against a dispersed stack of Inf. It looks like in the US turn they pulled 1 Inf Bn off the line and replaced them with Greyhounds. Where is the Inf Bn going?

The main event is in the US rear. I had to leave one of the Inf Bn behind to screen Blejaff/50VP from the 2 US Inf Bn to the east. Then sent the Hetzers and the other Inf Bn up the road to try to clear a path to reinforce the attack on the final 150VP hex. Finally, the Eng Bn are trying to finish off the US Art Bn on the road to close up on the 150VP Hex.


But then I noticed something about the road the Engineers were on... the US Engineers had blown the bridge.


So the only ways to assault the hex is thru the bridge to the NE occupied currently occupied by my Stugs or thru the VP Village to the north across the bridge then down thru the woods. Next turn I need to move the Stug to cover that northern route before the US comes in behind us. Also, the Hetzers and Inf Bn need to move to push back/destroy the US Art Bn so they can move up and start the assault on the final VP hex.

In the US move nothing really changed except... 3 Inf Bn (1 in the north and 2 in the south) disappeared. Where did they go? Are they still on the line just out of spotting range, or are they moving to reinforce the battle at the final 150VP hex?



Comments

Popular posts from this blog

Traveller Scout Campaign Ep12 - First Contact!

Traveller Scout Campaign Ep8 - Strange New World... and Object.

Traveller Solo Scout Campaign Ep 1-4 - Not off to a good start...