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Showing posts with the label Blue Water Navy

Blue Water Navy - Scenario 1a Yankee Hunting AAR - Turn 3 (last turn)

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 The last  turn - roll for weather first: West: 3 - clear - nowhere to hide for the Yankees Mid: 5 - clear East: 1 - clear North - 9 - still stormy let's see where… 1, 9, 10 Bad weather in the Bastion - cover for the Allied SSNs from the TF as they get their last shot… Set Soviets and US to 7 ops and the Soviets are up first. The IL38 from Kola flies to the Bastion in the midst of bad weather to help the TF ASW ops.

Blue Water Navy - Scenario 1a Yankee Hunting AAR - Turn 2

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End of Turn 1 amongst other things roll for weather for next turn: West: 4 - Clear - nothing for the Yankees to take advantage of. Mid: 4 - Clear East: 3 - Clear North: 10 - very stormy and 3 dice - 3, 5, 7 - but all areas not really in play anymore (N. Sea, Norwegian, and East of Iceland). Both sides reset to 7 Ops and Soviets go first… What to do? The Soviets spend 1 op deploying the IL-38 back to the Bastion to go On Patrol and assist TF Borodino with ASW Operations. Next per the rules since the 7 Ops on the track is marked SHIP the TF phase occurs immediately after the first ops expended.

Blue Water Navy - Scenario 1a Yankee Hunting AAR - Turn 1

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Compass Games Blue Water Navy. Originally posted on BGG w/Designer interaction The US Player must sink Soviet SSBN's to win. VP points are based on SSBN Payload points damaged/sunk. The Soviet Player can reduce this by getting submarines across the SOSUS Barrier to attack incoming Convoys (not represented in the Scenario just assumed). The US player can also get a Payload VP by damaging/sinking the Kiev or pushing Soviet Yankees away from the First Strike areas. In scenario 1 the only Soviet SSBN's are in the Soviet Boomer Bastion north of the Barents. Scenario 1a adds a pair of Yankee SSBNs (and their escorts) in First Strike positions near the US East coast as added targets. Scenario lasts 3 turns. First decision is where to setup the Yankees in the First Strike zones: Far away from US SSN's to prevent first turn attack and all concentrated in one zone so when the attack occurs, both Yankee escort SSNs can counterattack