Back to Weekly Wargaming: Three Projects and a Practical AI Workflow
After a quiet summer, I am returning to a sustainable weekly posting schedule—and to a group of games I have been preparing, learning, and playing.
This is a companion post to the new video, I’m Back: 3 Wargames, Weekly Videos & Practical AI. The practical goal is simple: one focused video each week, built around games that are actually on the table or in VASSAL—not a promise of daily uploads or elaborate production for its own sake.
Three projects now taking shape
After the Fall 01: Victory by Any Means to Starmada
The first thread is After the Fall 01, a solo strategic campaign using Victory by Any Means for the strategic layer and Starmada for fleet actions. When the campaign reaches a tactical battle, I will use VASSAL to play out the tabletop position.
The campaign is at the Turn 3 opening. Sirius is contested, and that tactical situation is unresolved. The series will follow the real record: strategic decisions, VASSAL play, and short after-action reports—without jumping ahead to outcomes that have not been played.
Napoleon at War: Marengo
The second thread is a Napoleon at War — Deluxe Edition play-through of Marengo. This is not intended to be an unedited turn-by-turn upload. Each episode will focus on a useful question: what matters in the position, what decision is being made, and what changes on the map. The game is available from Decision Games.
Tiger Wings: A Fair Fight
The third thread is Tiger Wings, beginning with the training scenario A Fair Fight at Khalkhin Gol on 22 May 1939. The opening videos will concentrate on practical learning: reading the position, maintaining an aircraft log, and seeing how the VASSAL map connects to a decision at the table. The game is available through Against the Odds.
Where AI fits—and where it does not
AI is supporting the process, not replacing the game. I make the strategic choices, move the counters, and fight the battles. Published rules and current editions remain authoritative.
The bounded roles are practical: Hermes can assist with solo moderation and campaign records; NotebookLM can support source-grounded rules questions; and Obsidian serves as the durable campaign record. In other words, the game state belongs on the map and in the record—not in a chat window.
What should come first?
Which series would you like to see first: After the Fall 01, Tiger Wings, or Marengo? Please leave a comment here or on the YouTube video. I am glad to have these games back on the table and to be sharing the process again.
Watch the return video: I’m Back: 3 Wargames, Weekly Videos & Practical AI




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