MDG NATO 1961 AAR - WW3 Begins w/Soviet Tactical Nucs
And the war begins with a true bang - Soviet Tactical Nuc missiles and Air Strikes across West Germany. This is a different type of war than conventional. In this environment, combat units cannot concentrate for standard attacks and become targets themselves - instead, they move close enough to their target, but not too close, and attempt to deliver a nuc blow that prevents retaliation. My current play thru is a somewhat unique case with starting the war with tac nucs, NATO has no air yet, and all US/UK units/HQs except 1 starting out of Tac Nuc range. The Soviets can selectively move forward and try to destroy (all) the US/UK units in range before they can respond. If Tac Nucs started after a turn or more of conventional war then it would probably be an even exchange and therefore maybe cause players to reconsider before starting. But if a side could orchestrate the current situation - surprise/mainly unanswered tac nuc attack it could be tempting. So the priorities o...